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Shining Armor [J22 - 243] Murders at Karlov Manor Rules Text Contains: When Inspiring

SKU: 79109113903

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Description

Rules Text Contains: When Inspiring Cleric enters the battlefield

Rules Text Contains: Protection from black

Creature Type or Sub Type: Creature — Human Villain

mightiest of the descendants of old Thorondor

Creature Type or Sub Type: Creature — Octopus Wizard

Shining Armor [J22 - 243] Murders at Karlov Manor Rules Text Contains: When InspiringRarity: C #: 243 Creature Type or Sub Type: Artifact Equipment Rules Text Contains: Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0 +2 and has vigilance. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

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